grandprix2.racing

x86GP2

This program makes GP2 run natively on Windows. It also adds some improvements to the game like moving steering wheels and car tyres in cockpit view, widescreen, better key mapping, better controller support among other improvements. This is an alpha version which may have buggy and unfinished features. It is under active development by hatcher.

This project is the cumulative result of 2.5 years of work in my free time prior to the first public alpha release in January of 2025.
If you’ve enjoyed what’s been released so far, please consider donating -> https://ko-fi.com/x86gp2
BUG reports -> x86gp2dev@gmail.com

WARNING:
New features are not extensively tested before release. New features can even break old ones.
If you find anything that goes beyond the general glitchiness of a 1996 game, report it to the email above.

//************************
// x86GP2 0.52
//************************
- RESTORE GAMESTATE: In case of a replay desync, you can now restore the gamestate from the moment you paused the game.
  IMPORTANT: If you notice the replay desyncing, it's important not to unpause and let the game go on at the end of the replay
  as that would make you lose the pre-desynced gamestate. Just wait until the replay finishes and the game shows PAUSED,
  then right click and select "Restore Gamestate".
  NOTE: Unfortunately you won't see the change happening as there is no rendering while the game is paused
  so the sudden switch back when you unpause the game could be jarring.

- AUTOSAVE: For the dire event of a crash. :(
  I couldn't make the game save seamlessly through its normal saving procedure without serious hiccups
  and I didn't want to spend time on trying to reproduce the original format myself so I came up with a workaround.
  When a race starts, the game will automatically save an autosave.QRL file when a hiccup doesn't matter yet and that's the only time
  it will do it, then when you cross the line every lap (or the race leader if you're out), I dump the gamestate from memory into the autosave.SAV file.
  (There's also an autosave.QRL.x86 file for new settings but that's present with every save you do.)
  NOTE: The autosave file will always have the QRL extension regardless of the race mode.
  When you load autosave.QRL, the game will recognise it's the autosave file and also load the gamestate from autosave.SAV and
  in theory it should just work and you shouldn't really notice anything from the workaround. Just keep in mind that you can't just
  copy out autosave.QRL and use it as a regular save file. Load it and save it through the menu in that case.

- generic fixes and improvements

Downloads

Download version 0.52

Tags
x86gp2

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