This program makes GP2 run natively on Windows. It also adds some improvements to the game like moving steering wheels and car tyres in cockpit view, widescreen, better key mapping, better controller support among other improvements. This is an alpha version which may have buggy and unfinished features. It is under active development by hatcher.
This project is the cumulative result of 2.5 years of work in my free time prior to the first public alpha release in January of 2025.
If you’ve enjoyed what’s been released so far, please consider donating -> https://ko-fi.com/x86gp2
BUG reports -> x86gp2dev@gmail.com
WARNING:
New features are not extensively tested before release. New features can even break old ones.
If you find anything that goes beyond the general glitchiness of a 1996 game, report it to the email above.
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// x86GP2 0.74
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- NATIVE JAD LOADING
- VISUALLY EDITABLE COCKPIT COLOURS
- TIP: I'd make a backup of the TAD file if I were you before saving the colours to it until it's established that it doesn't mess up any value in the TAD file because as usual, I've only tested it superficially.
- DISABLE TIME ADJUSTMENT aka TRUE LAP TIME:
- GP2 makes its in-game time tick slower or faster than real time depending on the value in the magic data. This was done so that the
in-game lap times match their real world counterpart more closely so you can feel like you're actually chasing Senna's lap record.
This may have lost relevance to some people 30 years after release who might prefer having the actual real world lap times instead without messing with the magic data.
Custom tracks never adjusted this for themselves, they just used the value in one of the slots that was made for one of the original tracks.
- generic fixes and improvements
Tags x86gp2